Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Question - does anyone know how the bonuses that are applied by costumes work? I used a mythic costume on my warrior and she got a bonus to animal handling which...she's never had as a career. Does each costume just do one specific thing or is it random? Because I've seen some people with villagers that have bonuses to multiple careers like blacksmithing and being a doctor.
SilanaMisha
Don't apologize, as for your questions.
It depends on if you want to make money or not..and even then some people might not be willing to pay for your work
In general, you want to take, AT THE LEAST, the total sellback value of all items used in making the item. If you had to buy items, add in what you paid, or the sellback value (whichever is higher).
The number you now have...is the amount you charge just to break even. Just to say 'I sold it and did not lose more FC than I spent making it'.
If you want to actually earn money, you need to charge more than that.
Even with all of this said..some people refuse to pay a fair price.
Can somebody message me and let me know - how does one go about repairing a house that currently has a villager living in it/what happens if the durability number drops to 0 on a house a villager is living in? I can't find it in the help files.
(Please message rather than comment here so I will actually see it! Thanks a bunch if anyone knows!)
Ha ha weird. Thanks for answering me ^^
I apologize for asking stuff here, but I was just wondering, since my newest villager is an alchemist, would it be wrong of me to ask a bit more than the base price for potions when selling them (since they cost a bit of FC to make), or would the base price be sufficient enough ^^; If anyone has any advice, please message me so that this doesn't get clogged with posts ^^;
Nynphie
It's a villager's ID number basically ;) When you visit their page their number is down at the end of the url. They're no different to other villagers, just something players are interested in collecting.
People want to buy them just for the sake of the low numbers, lol.
All the digit numbers means is the number they were when they were created.
Can some one tell me what is a 3 digit or 4 digit villager and why so many people are trying to trade or buy one?
Looking to trade my Blue Roan Dutch AD w/ a ton of alchemy recipes for a basic 4-5 digit villager of any species! Looking to trade or sell my 5-digit Snowy Owl Gryphon!
Also looking to buy a 3-4 digit villager OR a 3 - 5 digit deer villager! I have 100k FC and 300 FD, so please PM me to work out an offer!!
Looking to buy a 1 - 4 digit villager, I have FC and FD! Please pm me your prices.