Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Digibat I broke plenty starter weapons by accident (since I counted down how many battles I could still do in my head, and occasionally your warrior misses so that's one less battle you can do with that weapon. I'd be surprised if they stop breaking now XD
Kijame im gonna go ty if my weapons break now as i have just starter ones
Lanian I certainly don't wanna risk breaking them after how long it took to get all my warriors properly equipped (I'm about 3/5 done having enough tokens to craft my first skull helmet and it is a CHORE so I definitely need a bunch of active warriors), so now I'm paranoid enough to check every turn. Especially since Dragonsmaw weapons break easily. Our 75ATK weapon only has a max durability of 25.
Kijame I hope the weapons stop at 1 durability.
Digibat It just feels that warrior is now no longer a 'basic' job given that now you rely on the Blacksmith even more to even be able to fight. If you have 3 weapons with 50 durability equipped that now means after 49 battles you need to repair all of them, regardless of whether you even used all of them at all XD
I mean the Warrior class itself needs some balancing (as does animal taming), but it's no less grindy now, haha. Shields only get used up when you get hit and weapons should only get used when you use them, imo. If the issue was the damage stacks then it could always be arranged that only the damage of the weapon used applies and not their total. That kinda would make more sense XD
@Kijime woah D: just noticed that... i guess its so people dont stack damage so easily
i just have starter weapons so its not that big of a issue, can always buy new weapons
So I guess a few things changed over night. Durability of every weapon goes down by 1 even when you don't use it D: I guess I'll just do the equip-switch game then, I don't want to break my dark weapon when I'm using the light one to attack or something.
My sidebar villagers are still listed in alphabetical order, even after a hard refresh. Wasn't this fixed a couple of days ago?
hello~! i'm looking for 100FD. if you'd please, message me how much FC you'd like for yours. i'm not stingy~
also... has there been any word on morphing potions for the other species yet? been wanting to change my falcon into a gryphon but don't want him to lose all his expertise. :< or his closeness to his lil' birb. :c
Beafox i think it just refuses to let you equip it