Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
@Chuchi - I was guessing that it was going to be species based just based off of past experiences with Neopets in which the winners are those who are amazing, those who are popular/advertise A LOT or those who put entries into species categories where there would be less arts.
But being how everything is still Beta and always changing (as well as the fact this is the first idol since you couldn't actually enter the actually first one) Plus the forums are still down too and Fur Idol isn't being advertised much here and just offsite like tumblr and twitter...I think deviantart and furaffinity too? But yeah. Hoping things get approved upon so more people have a chance and the contest is noticed more.
Macrotiskit
Oceandome were starting to close in on/pass 3 often some days ago, but as warrior grinding has become the norm, and you don't get punishment at the moment for not changing careers while offline, it's not usually somewhere between 2 and 3.
It's about 2.5 as I write.
Krissim ohhh okay
so it's not taking all total wins just
ahh
gotcha
Super excited about the lottery; it was one of the suggestions I sent in the other week. It looks like they are pulling at least 30% of the ticket sale out of the economy and we need that, especially with no new blood coming in any time soon and the number of people logging in has been dropping.
Azzie
No I mean I believe it is calculated by taking all the wins for the village in a two hour period. Thus it resets every two hours only counting those wins. Unless you mean you won 1319 wins in a two hour period with your five villagers?
Daifaux To be honest, it makes me worry that, unless you're a really phenomenal artist, you're not gonna stand a chance in the competition.
xenthyl A limit might be good, but I think the way to keep the pot smaller would be by raising the cost of entries, not lowering them. Less people are likely to participate or buy many tickets if the price seems somewhat steep for the reward, but if the price of a ticket was only say, 50 FC, someone might end up spending more money than they would if a ticket were say, 500 fc because they felt like they were getting better odds.
A lot more people buy a $1 scratch off ticket than a $10 one, is what I'm saying. So if the goal is to make sure the reward stays lower I think the price would have to be raised.
Of course in a situation like that, where the ticket is more expensive, new users (assuming this lasts out of beta) or less wealthy users might feel like they don't have a chance and the lottery could turn into a "rich get richer" scenario. Right now I feel like the price is low enough that just about anyone feels like they could afford at least a ticket or two, without necessarily feeling like they should buy loads and loads because they're so cheap.
I think a ticket limit might be added if they do see that it's consistently far too rewarding, or make it a weekly/monthly lottery instead. But I think it would be best to let it run a few days at least to get a feel for how it goes before changing its cost, frequency, or limiting tickets.
Krissim even every 2 hours the total is still very far off
Azzie Wins stop being counted after a time. I'm not sure what the exact decay is, though.
Azzie
Battles won for the overall village is calculated every two hours.