Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Kijame
Right? I'm so happy with this update. Now it feels a bit more workable and encourages users to buy weapons from others, increasing revenue a little. Thank you, whoever did the programming! And the mods who monitored discussions and handled reports about it, you're awesome!
Thanks for the quick support on this issue, FV staff. :)
I hope you guys don't feel too bad about it, I can only imagine the kind of support messages you read through besides the news posts that you reversed the decision within about 30 minutes. >.<
Anyway, really enjoying this game so far and look forward to more updates in the future.
It should encourage Warriors to finally have three strongest weapons from each element equipped, which is as it should be.
Lanian
You may have problems quickly exterminating enemies who are weak to your low damage weapon's element, but with high durability you can attack more, though of course it will cost shield points.
For other elements, if you keep weapons from other elements you can abuse the rock/paper/scissors system.
*runs off to buy high damage weapons from different villages*
Honestly, now I actually want to use the 25DMG weapons too because most times I won't need the 75DMG ones. This is great, this is how I was hoping weapons would work from the beginning <3
@ Kijame We need some sugar boyz!
Kitty Hallelujah! No more salt in Camp Warrior! XD
Okay so it looks like everything is "fixed" now in regards to the warriors. Durability isn't being stripped from unused weapons and damage isn't being stacked...with that said- wonder how a battle with the super strong monster is gonna go now.
Who gave them this feedback?They should balance those weapons,or gave us more choices not to remove stuff.
Kitty Now if you are from a village with high durability and and low damage you a screwed.
Kitty , let me know when it goes away LOL Until then, I found a system that's working for me so I'm not wasting steel repairing weapons that I'm not even benefiting from lol.