Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
GlitterFreeze Yeah, currently it only seems to affect durability in the weapons you smith, and if you happen to be at a village that maxes at 50 with the weapons, raising skill any further currently seems to have no use.
Also, FWIW, my blacksmith's skill is 75, but that seems to have absolutely no effect on how long repairs last/how many steel it takes, even though it probably should.
@ProfessorFloof I haven't heard anything about it either, I'd even PM'd an admin before since some of my friends wanting to join on the 8th were apparently too late (registrations closed at noon but I didn't see that anywhere in the newspost, one of them missed it by a mere hour D: ). Keep me posted if you do hear something about betacodes too please ;w;
Is anyone perhaps informed how one would get beta codes to hand out? Or how to obtain a beta code? ;v;
Junion : I do. The issue is that it takes 70 minutes + 70 steel to repair it any time it goes below 20 durability, and it only has 50 durability unless I buy a potion. I can only really have one warrior fighting at a time if I want to be able to maintain my weapons without needing to craft new ones. Fight a little bit - wait for repair to be done. Fight a little bit more - wait on another repair, etc. repeat over and over. It was how I was doing things before I noticed the weapon stacking and it was slow. There's literally no point to having more than one warrior now. I could swap my two others back to animal husbandry and something else but meh.
Honestly think the protection quotient itself needs to be studied and reworked entirely before they reimplement it. I've never seen Quetzal's wins to warrior ratio at anything higher than 3 : 1.
As much as I think it should be true that blacksmiths should repair faster.
Just have 2 of each weapon, one can be in use while the other repairs.
I appreciate that ya'll are trying, but considering it costs me 70 steel and 70 minutes to repair one of my hammer weapons, there's still an issue. ESPECIALLY if you all plan to make the protection quotient relevant again. You all need to severely decrease the time + mats it takes for an experienced blacksmith to repair items.
I mean TBH, the only thing I really had left to do on this site was farm for items for costumes and you've kinda taken that away so. Bye until this all gets sorted out.
Ooooh new Paintie options!! I love it! Tags are great. Is there a way to see who liked your Painties? :D
I absolutely love the new Paintie options. I was really hoping to get a feature like this, and wish granted :) I think that this is really nice too if you do commissions because now your customers can put your username as a tag, so that if someone likes a Paintie you did for them they can search you and look at your other stuff