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Rule Clarifications and MOD Updates

Posted by Mat on 12 Jul 2016, 12:26 pm

ruleclarify.png

We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.

1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.

2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.

3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.

4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.

5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.

That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.

Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions

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    • Just last night (well for me it was night, anyways XD) Likes and also tags for painties!


    • I just noticed you can now like painties? When did that happen?


    • Gwennafran Yeah, it definitely makes the weapons more... balanced *shot*

      And I agree that the changelog is a blessing, haha. No more ninja updates!


    • Kijame
      The new system certainly has done wonders for Oceandome and Old Foxbury greater weapons. :)

      Digibat
      Narwhal Horns are actually super cheap in user stalls. They're close to their site sellback value. I've sent you 4 (I got a bunch).
      They drop like crazy compared to how many shark tooth you need for one weapon, and the two weapons cost almost the same FC to produce.

      And yeah, that update log makes so much more sense than an external twitter account. Yay!


    • I just buy my Oceandome materials from my Oceandome friends at the discounted store price. In fact I bought enough for another 4 Narwhal spears, I can appreciate them so much better with how warriors work now :D I also love to do weapon (material) trades with people instead of just smithing weapon after weapon and selling it ^^


    • @Gwenna well i dont have good enough stuff to even get one horn to amke the spear in first place :'D been collecting teeth, have 8 so far.

      Also did people notice there is now an update log, the blue button in corner of news


    • No wait... I forgot to measure price of the narwhal horn into that.

      Actual sweet spot is 134 durability points.


    • Narwhal Spear:
      Durability: 78/138
      Cost to repair: 120 steel
      Time to repair: 120 minutes

      This is new. It used to be slightly more than 2 steel per damage. But this is much easier to calculate, so not complaining! :)
      Also, looks like it very much can pay off to repair a weapon with an equal number of damage points.

      While on the topic, the sweet spot for when it's cheaper to just make a new Narwhal spear if you're in Oceandome (and buy coral shafts from shop for 95 FC each) is 132 durability points!
      This obviously is pretty different for people not from Oceandome, that has to buy materials or weapons in stalls.


    • Some data on Dragon Tail Swords (is anyone making a spreadsheet?)

      Durability: 20/50
      Cost to Repair: 60 Steel
      Time to Repair: 60 Minutes

      Durability: 46/50
      Cost to Repair: 10 Steel
      Time to Repair: 10 Minutes

      Durability: 41/50
      Cost to Repair: 20 Steel
      Time to Repair: 20 Minutes


    • Re: weapons, for a Mammoth Hammer I have
      Durability: 1/50
      Cost to Repair: 100 Steel
      Time to Repair: 100 Minutes

      So I'm gonna lean out the window and say 2 steel and 2 minutes per point of that tier weapon, but, if I remember correctly, it only works in 10 Steel/10 Minute increments. I don't recall ever repairing something other than a starter weapon with less.