Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Gwennafran I didn't sell any of my costumes yet even though I could have made some nice earnings because I'm still hoping for costume swaps with other villages ;w;
Kitty Thank you! Sending a message now.
Gwennafran Yes, please. I don't have that one yet.
The exact calculation is it's worth to repair at 92 steel and under for the Axe. Since their durability is so low it hasn't reached that point on mine and I rarely use them in fight anyways. I use the throw away balance weapons 90% of the time :D
Kijame
Hey, I've been grinding too. I very much get it.
Granted, I've kept my total to six villagers (because I know I'll be unable to take in "temporary residents, and 6 in the long run seems a good number to me), but for several days half of them were warriors (down to 2 now).
I've been lucky selling 3 costumes/mermaid tails for FD, though. Even if they change things, I'll still have my sweet game-earned FD. ;)
Holone I sadly sold all my axes. And the inverse damage had made sense to me since monster knives took longer to accumulate materials for XD
Gwennafran Exactly. If those recipes change now that'll really put a damper on anyone who was grinding their soul out for tokens XD I didn't spend all this time collecting 800 for naught, pls (I mean yes it's beta, anything can happen.)
Kijame
That would be more fair for people that just has made a costume, yeah. Also, the helmets still take 500 to do as well. Crazy expensive.
That said, I'd probably hold back creating any costumes for the next couple of hours.
Holone
Narwhal spears just got crazy good.
They can take out anything common or uncommon, and actually are good to use against light rare and super rare monsters as well. And if you got a high level blacksmith, you can now produce them at a much cheaper rate than what would be needed for repair.
My only complain is that the value of my 5 spare spears done with the expensive recipe has plummeted over night. XD (welcome to beta)
Thanks for the math on the dark weapons. I hadn't bothered to make it yet myself. :)
I accidentally bought an extra Coral Shield Schema while blacksmithing up my doctor to see the new recipes. Do you need it? :)
Holone
If you need any weapon/schema from Quetzal Palace, let me know :)
Kijame
I support that, for real. I heard from my friends that Frosted Tokens are really difficult to get, not to mention your own Toothy Tokens. :(
Gwennafran Rather than the costume (ingredient) recipes getting changed they should increase the token drop rate fo sho. XD
Gwennafran Yeah, the new update actually helped me, because I had all the greater weapons and was wondering why my axe was weaker... So no complaints here!
Good night!
Gwennafran I'm happy with the weapon update overall. Except for the damage swap. I wanted to sell all of my axes, because of the damage. I'm glad I forgot to do so. Some weapons got more expensive. I was making elaborate swords yesterday like mad, but now the Narwhal Spears are much cheaper to make.
Anyways Dragonsmaw weapons are still cheaper to repair than to craft a new one, so I still need to pay attention not to break them.
On that note do anyone up for a weapon/armor recipe swap? Some stuff is not available in the stalls at all and I need all the recipes. xD