Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Spiritburn Maybe an option for us to choose how our searches are sorted (price, alphabetical etc). I do however like the new search better then the old, it lets me see a variety of things. But an "organize your search by (price/alphabetical/etc) function" would be a nice addition.
Thank you so very much for raising the exploration cap to 60! You have no idea how much it bothered me to have one pet sitting there with 10 explores left and I couldn't let it use them because my 50 explores were gone. Just seeing the 10 unused kept making me feel like the pet was wasted there. And just using 2 pets for explore is worse, because then the actual explores were wasted. So.. thank you so much!
Not so crazy about the stall search update. Mainly because it looks so cluttered now.
Also I don't have a clue how it's sorted if you just search for a group of items. It's not alphabetical, nor is it by price... I say this because I got one animal at the very top that was 20K FC, followed by a 400 FC different pet, then further down the page, after about 6+ other pets, the different pet from before showed up at 600FC though there were all sorts of prices and pets in between.
I think it should be ordered by price. So if there's a pet that's 200, the same pet for 800, and a different pet for 400 and 1000 and another pet at 900, it should be ordered like:
Pet A 200
Pet B 400
Pet A 800
Pet C 900
Pet B 1000
Not whatever mess it is right now >.<
Kijame I see. I haven't noticed the difference between the cooldowns. That makes sense. Thanks!
I'm loving most of the updates they've implemented when I slept. Others I have no experience with.
Do hope the forums will be opened soon.
Then we can have some better places to leave feedback. :}
I agree with Wolfie. Sometimes removing/hiding costumes is done for roleplaying reasons. My beast villager, for example, isn't a beast 24/7! The term costume also implies it can be changed any time, instead of being a transformation like the species morph potions. If a stat bonus cooldown or other penalty makes it fair, that's fine, I don't really care about the bonuses personally. If it's still unfair to take off costumes, I had suggested making such consumed items "character bound" so that only that villager can switch between their costumes.
I figured it goes by breeding cooldown. Kritty and Pumpkitty have 15 days, Spirit and Wabbit 10, Wuffs and Spiders 5, and across the board I've found the most of the 5 day pets and the least of the 15 day pets. There might be a 20 day pet too (got yet to catch a Catbat or Witchy), but that's sort of how I'd consider their secondary rarity.
Oh I love the item museum update!
Do anyone have any clue about mini pet rarity? I'm not talking about the color rarity, but the species rarity. There's no information about it anywhere.
Okay so now that the paintie and costume removal faction is happy can we please do something about token/coin/sand dollar drop rates. XD
How about people who simply no longer like the costume, but want to keep their villager in the same species? Using a Species potion has its own costs, and the color is randomized. This way they don't have to go through the trouble of braving RNG to get their original villager + color back?