Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
I guess the construction changes retroactively applied based on what it tracked your villager as having crafted, so if you stopped obsessively building after maxing out with botany pots then you get to do *that* all over again.
LillyFox look at the amounts it should be overall less
Have 15K FC. Would like to trade it for 100-200FD
Also eagerly awaiting the forums so that looking to trade currencies would be easier >.<
Now we need even more items to make the dragon tail sword?! what?
JamesEatsPlayDoh and Shel
It's changed because of this update:
"Change to Construction Worker skill: the amount of skill given by Herbalist Pots has been reduced to 1, and the amount of skill given by Stables has been reduced to 3 (down from 5 for both). Houses remain at 5 skill given."
JamesEatsPlayDoh Shel
Change to Construction Worker skill: the amount of skill given by Herbalist Pots has been reduced to 1, and the amount of skill given by Stables has been reduced to 3 (down from 5 for both). Houses remain at 5 skill given.
Posted 5 hours, 46 minutes ago by ADMIN-Furvilla
This was posted in the changelog which is good to keep up with for these smaller updates not posted in the news.
JamesEatsPlayDoh -- Same here! Went from 100 to 73. I submitted a report but if it's happening to multiple people I think it'll be addressed? Hopefully.
I think my construction worker's skill went down? I was making 130 durability houses and now i just made an 83 durability house? and my skill went from 100+ to 89. He isn't sick, does anyone know what' up with that? im rlly confused.
Certainly happy with the exploration stuff being in one spot now, this makes hitting that button a bit faster rather than chasing it each time. Also the blacksmith being a bit more viable now is quite nice, which actually makes warrior class in turn a bit more easy to use! Making slime and toxic buckets a lot more useful than they were in the past. Also enjoying that the explorations have been evened out so you're not wasting 10 of them each time!
Keep up the good work guys! I'm enjoying the changes that have been made thus far!
Mutiny In the comments for the first news article, someone, I think MOD-Daimar (iirc how the name was) had to constantly repost a message to everyone every few pages because it just got washed away, haha.
And true, sometimes I forget this is a beta where all my progress could be lost at any given moment, but it also feels awesome to be a part of all this.