Rule Clarifications and MOD Updates
Posted by Mat on 12 Jul 2016, 12:26 pm
We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.
1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.
2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.
3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.
4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.
5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.
That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.
Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions
Mwap didn't expect that.
Teriksa_Sunwhit
@ Username but without the space so
Username
Welp.
How 2 links.
Brittany (I hope this links to you), I believe that they must subtracted 4x the number of pots you made in terms of experience points from your character, but made sure to factor all projects into it.
SenshiSilence I agree! though I am kind of bummed out that my past domestications didn't really seem to count. I've domesticated a bunch of Arctys + a few other random species and yet it only shows hare on the list, oh well, I guess I'll have to build it up from scratch. It is a wonderful change though.
Re, AH: Since I can't edit comments heres my further thoughts on the AH change. I love it! It seems to be 20 times easier to train/tame animals! I wish the collecting was upped a smidge but otherwise this is wonderful!
Dreamsverse - I think they lowered everyone's construction level by a percentage to even it out for people who leveled it to max strictly by pots or whatever. It's fair, but disappointing.
You can see the changes they did to construction leveling here: www.furvilla.com/change-log
Dreamsverse
They changed the CW skill around, check the Change Log for full info.
http://www.furvilla.com/change-log
I think the bonus for Mythic should be changed to perhaps a 5% chance at succeeding of bringing back an animal, rather than domestication bonus. Same with my suggestion for the doctor bonuses being changed, just needs something to not be useless on maxed doctors.
As for things like explorer, I think it's fine the way it is. Bonuses should be small- not something that needs to be required for min-maxing. Making it an additional 10 would force people to make 2 explorers with costume bonuses, instead of just making it tempting to do that instead of getting a third explorer.
The thing with costumes is, not every species can use them. We should not want something extremely overpowered that would make people feel obligated to change their species/plans for villagers. The current system, sans now Animal Husbandry (with the new mastery) and Doctor, feels fair.
Ok. So. My Construction worker had 105 skill. And when I checked today it was down to 91? Is the skill going down a thing? (And if not, I'm pretty sure it's impossible to get 1. As building things upped it by 5 each time?)