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Terms of Service Changes

Posted by Mat on 6 Jul 2016, 12:37 am

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We have altered our Terms of Service to clarify and address two points of concern raised to our support channels by players.

1) The Terms no longer forbid "exposed female nipples" and "exposed female breasts," but instead all exposed nipples and all exposed breasts.

2) Players hold the copyright to their user-submitted content (such as forum posts), and provide Furvilla with an industry-standard license to use that content to display it to other Furvilla players.

3) Furvilla owns the copyright to its bases, as well as all derivative works of them. However, players retain the copyright to their characters and designs.

Thank you for your feedback and we hope these changes address the concerns.

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    • I'd like to suggest adding a description in each item that tells you what job you can use it for. For instance I have things like Tufts of Fur or Extra Teeth but I don't know what job class would use those items. I end up selling things like that away. Also is there a bank type idea in the works for storing items later? That'd be real nice!


    • Lyrak I don't think anyone has gathered any data on animal finding rates (I should actually start keeping track of success rates and see if I can figure it out), but it does seem to be very hit or miss. It took me a good half a day to get my first one (but my pet was also sick so). Just keep at it, you'll find one!


    • Hate to ask here but since forums are still down... anybody know what the rate is for actually finding an animal for the husbandry career? I am having some SERIOUS trouble and it's kinda starting to drive me bonkers. I haven't had a single success.


    • What happened to make a rule, in the first place, saying "No exposed breasts or nipples"? Seems a little bit odd to me, but I understand. :o)


    • QOL suggestion - could the popup for exploring, planting seeds et be coded differently so thSt it automatically appears in the center of the screen? I have trouble on mobile (iOS),I cannot move the popup so planting seeds while I'm at work is impossible. If it's a big fix please Dont worry about it - I know mobile is probably not a huge priority!



    • I'd like to suggest that the rate in which your villagers get sick be decreased? My villagers are constantly getting ill, even when they already are. I had one of mine get one disease right after the other XD And while I love the idea of crafting the cures, it seems excessive to have to try and cure them like 5 times a day, only for the cure to fail every time because it's not high enough potency.


    • One more post... Does anyone know where I can find the base for the Wolf color of the labs? I wanted to see the skinny tail in comparison to the fluffy one, but they don't have that base available. :<


    • loving all these changes in language. awesome work :-)


    • Career suggestion - Merchant!
      So you can give a merchant some items and send them off to a market somewhere and they will trade for random items of roughly equal value from other villages.. The market could be a pool, so your merchant can only take out what other merchants have put into it (the same as Trash Isthmus in rescreatu?). They could carry maybe four item stacks to market and the rarest item that you put in dictates travel journey time length~