Career Change Times
Posted by Mat on 4 Jul 2016, 11:24 pm
Greetings villagers, we have changed the Career Change cooldown to two hours. This means you can now switch your villager's career every two hours, specifically at :00 on even-numbered hours. If you don't know how to change your career, please navigate to your villager's profile and click on Careers (View All).
Also, please follow us on Twitter - we tweet small updates to the game there, especially QOL changes!
Thank you TalonEX I'll give that a try
Rafiki - Have you tried using a HP potion? You can make them or buy them via other players and the stall.
Does anyone know why a warrior doesn't regain HP after being out of a battle for well over the required time? She's not sick.....just stuck on 16HP for quite a while now
I don't know if anyone else said it before, but a lot of items don't get displayed on "Stall Search" since there's some kind of limit. I want to buy/sell a medicine with a high % but I'm not able because it don't show on the search. I think it would be nice if we could search for a specific %.
I think I need to weigh in on the doctor and illness thing.
The main issue right now isn't with the system..it's with the players. We have people who are either trying to control the market, or are setting their prices odd. Some people are charging over 1k for a 5% minor cure..I've seen someone buying up all cures priced lower than them then rebuying. All kinds of stuff like that. Plus, at least in my village, the doctor count is rather low, so we don't have enough people putting up herbs, so people trying to game the system really ruin things for other players. I'm at the point where I just want a doctor so he can make all of my personal cures and kind of ignore the system otherwise.
However when the people who arn't gaming the system come on..and sell for more reasonable prices..it isn't bad at all, it works pretty well. My only issue is when I like..cure an illness and then a new one is gained in like...10 herbs being picked...
I'm wondering does anyone know what happens after the house durability goes, does the villager get abandon or can you not make the villager active? Also how does the durability go down? ^^'
Also gonna have to add that I love the new 'harvest all' and 'plant all' feature, it makes the herbalist career much more fun and productive, it's easier to keep it organized too~
And thank you @MOD-Deinmaar for updating us so often and taking your time to go through all the comments, we really appreciate it. You're doing an awesome job!
Deng
The point of the high numbers is conversing with other players, trading, selling, and otherwise building the economy and togetherness of our players. Unfortunately, it's hard to do with our forums and chats being forced to be closed for the time being. I'm working to bring those back up as soon as possible. We appreciate everyone's patience.
Thanks for the update, Deinmaar !
Arioch1530 It sounds like you had the misfortune of getting what's counted as a 'major' illness - there is one per village and the medicines take a lot more ingredients and time to craft. The 'minor' medicines have a crafting time of only 30 minutes and are significantly cheaper. I believe the Doctor career is actually pretty balanced right now. As you progress with careers, your villagers will become more proficient with them and it becomes easier to obtain the items you need. I hope you have better luck with illnesses in the future!