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Furvilla is back! Big news!

Posted by Owner-Aspen on 5 Jan 2020, 2:29 am

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Ah! We're still standing!

Please allow me to extend my deepest apologies for this recent unexpected downtime.
We experienced several technical issues with our server, which are now resolved. All of Furvilla's data is safe, including your log-in streaks.

The Tiger Eye Peak Festival has been extended once more to January 7th at 11:59pm.

Please accept this following gift with our apologies. A fine trophy for your account, as well as some supplies to help you get started with our new update!

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CLICK HERE TO REDEEM


We decided to go ahead and do our previously scheduled downtime after the site came back online. So without further ado, I am so delighted to announce the expansion to the Animal Husbandry career!

Firstly, please allow me to introduce you to Warren, who has taken up residence in the vast wilderness just outside of Furvilla. You can access Warren's Forest through the career page of a villager who knows Animal Husbandry.

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"Hello, Furvilla! I am happy to know you!"


Warren's Forest is home to thousands of animals in Furvilla, and he has created a secure and nurturing environment for them, safe from both snakes and recyclers. His forest is always open, for there is plenty of room for all animals who wish to live there.

Through your villager's Animal Husbandry career page, you may visit the forest and donate pets. Based on color rarity, you will receive a very special leaf. Save up enough leaves, and you will be able to spend them on some fabulous treasures in the Cottage Shoppe!

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More items may be added from time to time to the Shoppe, so please do keep donating pets and saving up leaves. I would also like to note, that if some items in the shop seem priced quite high, remember that this is a permanent feature and with dedication goals can be achieved.

Pet donations will be shown on a leader board. No prizes come from this board, it is strictly for fun and friendly competition. Each villager will show up on the board independently, so if you have more than one villager with the Animal Husbandry career, please make sure you are donating pets with the one you would like to appear on the board.

Later on, new achievements will be unlockable based on pet donations. Don't hesitate to donate pets early, as you will still be able to collect applicable achievements when they release.

Other changes and updates:

- All animals now show color-coded rarities, indicating color and species. This color coding now also applies to all site items.

- Hallowed Potion and Breeding Potion now work from the inventory and on a pet attached to a villager.

- Revita Bite Pet Treats are now usable on a pet in your inventory.

- Pumpkin Treats now instantly domesticate a wild animal in a stable. The recipe can now be found in the Cozy Cookery.

- Town Hall link drop-downs have been re-arranged, popups concerning breeding items have been slightly redesigned for a better user experience.

- And the big news everyone wants to hear... Breeding odds have been doubled. Charges will remain at 100 per account per day for one week. During that time, we will be monitoring breeding results. After one week, charges will be reduced to 50 per account to reduce fatigue. Breeding odds will then be raised again accordingly. Our goal is to provide a more rewarding experience and help you to complete menageries.

This update brings me to some more news...

Serpent Festival Notice

Now that animals have a safe and permanent home in Furvilla, the Serpent will no longer be accepting them during the yearly Quetzal Palace festival. In fact, the Serpent has proven to be a picky beast who will only accept different items each year from now on.

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Fickle.


In the past, the mechanics of the festival allowed players to hoard mass amounts of items a full year in advance to give to the Serpent, creating a situation where new and casual players were at an extreme disadvantage. RNG odds had to be adjusted to compensate for the large amount of donations, and the end result made for a very frustrating experience for every type of player.

We are aware of folks who have saved items for the festival. Please feel free to scrap your equipment, and donate your pets, as these are the designed permanent ways to sink those item types. We are developing ways to use scrap, leaves from donation, and many other items on the site for the festival. We are also being very mindful of all player types, and are relying less on RNG.

Our goal is to encourage players to play during festivals to reap rewards, and we would like to be a bit more generous with what you receive when participating. We feel the changes will make for a much more enjoyable event.

That's all for now!

Thank you very much to each of you for your patience. We have a lot of new content (code related, believe it!) planned for 2020. Our first year as site owners has been rocky with unexpected highs and lows, but we are not going anywhere. We will continue to work to make Furvilla a fun place to be, for anyone who wants to be in Furvilla.

I want to take this space here to thank Owner-Quinn for all of his hard work, time and love in coding these new features. He is a good squirrel. <3

- Aspen -

Write a comment 62


    • I've been trying to find the right words to thank you guys for doing all this, but I really can't lol maybe I'm just too tired.

      Either way; thank you, I personally very much appreciate all the effort that's being put into all this!
      It's been hard for me to be on as much as I used to (I have a hard time allowing myself to do anything but work and always feel guilty), but things are getting more and more exciting here and it's making it a little easier to "waste" my time here :P


    • Furvilla couldn't have been given to better owners, omg <3 I'm so happy things worked out for you guys, I can't wait to see what else you have in store!


    • Owner-Aspen Thank you for the reply! Glad to hear the math has been planned and this is just a precaution to observe and make minor tweaks if needed (Gotta love those outliers lol). I’ve known too many games to try to pull trickery with shady stats, so the wording concerned me and tripped some alarm bells is all. I really appreciate the clarification of intent! Looking forward to seeing how it all plays out! If I could trouble you a moment more, are there any current plans to look at and possibly revise how stable durability works? Or are you currently happy with where it’s at now?


    • Cool that sounds fine as long as you inform us what items will rotate etc if you decide to do that. Thanks!


    • So...my hoarding of minipets, equipment, and furniture all year for the Serpent will all be for naught? *grumble, grumble* Figures. At least I have a new outlet for offloading minipets, I guess. Also, I think halving the breeding charges per account is a little much.. Maybe going from 100 to 75 or even 65...but going from 100 to 50 is too much, IMO.


    • Watagachi forgive my misspelling below. We are looking into the "select all" toggle. :)


    • Hawkfeather We do have equations planned for when we increase the odds again, but we want to watch what happens this week before we do anything. As I am sure you are aware, FV's RNG is fickle and although the code and math is sound, we are being very cautious with this change. The last thing I want is for the Cottage Shoppe to be dominated in the 1st month of it's release (someone always finds a way...). Previously, Animal Husbandry odds were absolutely dismal and discouraging. I want to make sure people get the good stuff without flooding the donation prizes. Our goal is for people to be able to complete menageries, still have exciting moments when breeding a rare or super rare, and not flood the leaf donation pool. Quite a balancing act! Thanks for your input - we will be watching!

      Demongirl10 the drop in charges is necessary to make sure some of the more difficult prizes in the shoppe don't get snapped up too quickly. When we half the charges, the odds will be upped again so you should be able to complete your menageries much more quickly, eliminating extra clicks. I hope you breed many SRs this year!

      rains the items that are currently in the shop should be there forever. Should any changes be made, we would always do our best to inform ahead of time. We are leaving the door open for temporary/rotating prizes and will be adding new things over time.

      Punka I understand. That is the tricky thing with planning new site features. This project has been in the works for some time, but if I let people know about the changes, it would have created a situation where people were preparing in advance for them, similar to the serpent festival. The items you see in the shoppe today are designed to be permanent, so you can work up to them!

      @Watagatchi this is being looked into. :)

      Drake_Valos Hey, look at the bright side! You can make lots of crystals now and sell them to players who are less fortunate! But yes, we are aware that many people have saved equips for the festival and scrap will play a part in what you will be able to do (among other things). I can confidently tell you that it is safe to scrap your weapons. We also would like to create more items that can be crafted from that scrap in the future, so none of your hard work should feel like a waste.

      gaiaweylyn scrap will play a small part in the upcoming fest, so please feel free to scrap those weapons. We want to encourage players to scrap, make crystals, or just sell scrap to other players who need it for currency. Furvilla needs more scrap on the market!


    • Hawkfeather No worries. Odds won't go back down, but I'm sure we'll all find out exactly how things pan out after a weeks time.

      Can't wait to see what staff has in store for the Doctor update when it comes out!


    • @ Drake_Valos Yes, I read it and already addressed it. I don’t mean any offense, but I don’t think you’re getting what I’m saying and I don’t know how to explain it any clearer, so I’d prefer not to continue this conversation. No point cluttering the announcement going in circles


    • Presumably, rates will be a 2% for SR, 8% for rares, and 20% for uncommons with 50 breeding charges a day, but they're not too precise about "accordingly" but in context it seems like doubling a double before halving it once.