Open Beta
Posted by Mat on 24 Jun 2016, 6:48 am
Furvilla will be in open beta registration from July 1st - July 8th. During this period, any player who is interested in engaging in the open beta is welcome to register an account. Accounts will be given a beta trophy upon registration that will remain with their account when launch is scheduled. After the registration period, the game will commence through beta until it is prepared for launch, in which registration will open again.
A note about beta testing: the goals of beta testing are finding and eliminating bugs in the game as well as attempting to balance to economy. Ideally, the amount of money and items flowing into the economy from the game's features should equal the amount of money and items flowing out of the economy into the features. We may reset currency/items, accounts, or features as we work to balance the game so it's fun without being too hard or too easy. We anticipate that players will be able to keep their accounts, but they may not be able to keep all the contents of the account.
A note on premium currency: the premium currency (FurDollar) functions are working right now. While we don't anticipate having to reset premium currencies or items, please know that if we do (such as a bug is discovered that generates premium currency) we will promptly return the currency and items to their purchasers immediately after.
Happy testing!
Also I gotta add that swapping between active villagers to do anything is really frustrating. I think "active villagers" should be removed as it's an unnecessary feature. What's the point of it? If all it does is prioritise your villager icon and who can do what then that's something that can be moved to your forum display settings, and can be a feature added to your inventory or career settings. Sorry if this sounds harsh, but it's a feature that, until I see otherwise, doesn't really have a point.
Will you consider adding features that we can use to sort our Inventory? Possibly by class such as seeds, raw materials, reagents, etc. Currently it's only alphabetical order and that... drives me up the wall because nothing matches up. That'd be really handy.
Also, what about buying multiple items from stalls and the town hall? Currently I don't see a feature for that and it'd be really useful if you plan on buying in bulk. Also, the "make an offer" when buying items is a little irritating. Why not just remove it and just have a simple "buy item" button instead?
I see that you can get better in other careers when making medicines and growing plants, but what about Exploring? Do we gain levels so we have more access to rare items? There doesn't seem to be anything I can find in regards to this, or is this not a feature of the beta?
The Herbalist career is incredibly tedious because of the page reload. Every time I plant a seed I have to wait for the page to reload before I can plant another. Every time I harvest a plant I have to wait for the page to reload before I can harvest the next one. I think we should be able to assign the seeds we want to each plot and then have a "Plant All Seeds" button. The same for a "Harvest All Plants" button.
Those are just my current thoughts. I'm really looking forward to fiddling around with the Paintie bases as well :)
how can i register?
Noticed a small bug(?) in which you cannot update the price for your items in your stall. You have to refresh the page to get it to work.
I've noticed that myself, along with a few others, are having trouble with uploading painties? No matter what the size of the file is, it says there's a problem with uploading?
Is there any advice you have on fixing this problem? Or is it a bug for some users?
Ignore previous comment I found the seed book with the mastery level, it's just not very easy to find. The link is small and doesn't stand out and not in the most obvious spot. Perhaps move it next to where you have the stats for mastery at the bottom? I just totally missed it, it was so small
For the herbalist career it would be really great to get a notification when you have mastered a type of plant, and to also have a list of mastered plants. There's not one that I could fine and I saw it said I mastered a plant and had no idea what it was.
So.... I cant seem to find sword hilts anywhere, it's very annoying to run into monsters with 30+ hp and you're only able to get up to 20hp due to no level system and next to no equipment for warriors to wear other then the starter gear... I dont seem to have my beta trophy like was said to be given out to everyone.
I am glad the 20-70 second lag per action was fixed, made my friend stop playing this so hopefully after beta I'll be able to get them back here. Also... I honestly would have thought there would be a lot more to this with how long you guys had been working on furvilla... Its cute but seems like a on the back burner part time project.
With what little items that are craft able in the game now having such a high fail rate I really hope there is lower grade items that you guys plan to put in.
when i went to upload my icon, it said that it could only be a png. should jpg images also be allowed?
Hello~
I cannot find a way to change my village from the underwater zone to something else. I'm not sure if this is a feature of the game that you're "locked" in a particular zone or not.