Battleground Updates
Posted by Admin-Wisteria on 18 May 2018, 9:32 pm
Hi everyone! I'm making some drastic changes to various battlegrounds. During this time, some battlegrounds may not be available.
Thanks for your patience!
Posted by Admin-Wisteria on 18 May 2018, 9:32 pm
Hi everyone! I'm making some drastic changes to various battlegrounds. During this time, some battlegrounds may not be available.
Thanks for your patience!
When do we get the loot back that we need to cook from battles???
Shadowfox Ah, that makes a lot more sense! I think that's a viable alternate mode in that case, which could make it more fun for the more hardcore players. I hope it didn't sound like I was shooting your idea down on spot by the way - I get the sense though that if it were the only thing available then the site would be impossible to start out on.
Speaking of which...
Admin-Mat Admin-Wisteria Not sure which of you to ping! I was curious if it'd be alright with you guys if I wrote a newbie guide (tips and tricks) to be added to the general directory onsite? Maybe add a FAQ list thingy to the Town Hall (outside of the Knowledgebase link or as a part of it) as well? I don't spend much time in the Help section, but when I've been trying to redirect newbies I feel like I've been having to explain it all based on my own knowledge of the site opposed to sending through a quick link. I also think it'd help the site get a higher userbase, since I believe a common cause of quitting is that everything was too hard to get started on without enough information available to the general public. ^^ Anyways, let me know what you think!
RedlaSunShowers029
With my suggestion they could add in the more detailed ways of exploring to get a better chance of getting better loot. They could also include the normal way of exploring on the side as quick explore with the draw back to the speed being you miss out on getting better loot. I just feel the career could be made more fun if you are choosing locations to explore and get to pick crates, drawers, ect... to find loot at. Also would give a good options of wandering explore where you can rarely find other village loot which would lower the need to transferring villages multiple times in a month.
Shadowfox I hate to be that person, but please no. Please, please no. I'm doing pretty nicely with the warrior career for the moment but I like the explorer career to just be quick clicking and the occasional event to pop up. At the moment the Warrior career is so awfully inaccessible to much of the more casual crowd / newbies and implementing a second essentially "warrior-esque" explorer field would just make that too challenging. I have incredibly strong feelings that the Explorer career should primarily be left alone, unless it is to tweak the difficulty of the current explorer-based events.
In addition, having two warrior-esque careers just seems a bit much to me, but that's more my nitpickiness than legitimate concern.
Wait, you took away the Warrior Elixirs?! =( I felt those and their drop rates were pretty much perfect. I didn't get them often and rarely if ever used them, unless there were Wolf Warriors or other battlegrounds I was trying for equipment from, but it was still a relief to see them drop.
I'd like to see the return of the Loot Caves. and I'm relieved to see the caps lifted on WM arenas. I'd noticed with my rng, it got really ticked at me if I was constantly battling in say WM IV. If I battled in WM 2 or 3 and then came back, or simply took a break and battled say WM 2, rng seemed less pissy with me. Taking that option away and forcing me into only a couple of arenas wasn't making me happy, so Thank you for lifting the caps!
Sorry I'm late to the party (real life is busy), but there seems to be a massive amount of Warrior changes, especially to how equipment works right before what's supposed to be the big Warrior Career Event of the year. I guess if it's not broke, don't fix it??
Wisteria if you are making explorers career the go to for materials can you design the explorer career to be somewhat like the warrior career? Add area exploring costing charges with paths to pick, lootable objects and traps to dodge.
Are vibrant gemstones supposed to have stopped dropping from explores? I literally JUST got some from exploring.
Wait I just got home, did vibrant gemstone get removed from explorers events too? :( I've spent an unhealthy amount of time on this website and I was only able to get enough gems to make 3 pets, I feel bad for casual players.
The vibrant gemstones have been removed already? Wow... wasn't able to craft even ONE of those new pets yet :/
I also don't see why you'd remove the loot caves. I really liked that battleground.
That's all I can think of for now.